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Optimize rendering for memory or performance
Optimize rendering for memory or performance









optimize rendering for memory or performance optimize rendering for memory or performance optimize rendering for memory or performance

Our approach is to vary tunable algorithmic settings, along with known algorithmic optimizations and two different memory layouts, and measure performance in terms of absolute runtime and L2 memory cache misses. Given the computing industry trend of increasing processing capacity by adding more cores to a chip, the focus of this work is tuning the performance of a staple visualization algorithm, raycasting volume rendering, for shared-memory parallelism on multi-core CPUs and many-core GPUs.











Optimize rendering for memory or performance